The Tale of the PS3 and the Wii
Saturday, September 30th, 2006209,
There is no way in hell I’ll be able to summarize the entire issue between the PS3 and the Wii in one blog. I mean I could, but it’s going to read like a school textbook. What I’ll do instead is break it up into a couple of blogs which sounds really familiar. Oh wait that’s right! WELCOME TO PS3 VS WII MONTH!
What is the sound of a one Wii clapping? or Will man ever comprehend PSinfinity?
I’m trying to make the title sound philosophical, but that’s the best I can come up with. If you think the technical specs between the two systems are different, wait till you hear the two company’s philosophy on their respective next generation console. Let’s start with Sony.
For Sony, they believe that the next generation of consoles belongs to the one with the prettiest, bestest, most powerful system, and who can blame them for thinking so. History have shown that each console with a generational leap over the previous console ends up owning the market. Not so oddly enough, that piece of history was written by themselves. I’m of course talking about the PS1 and the PS2. Both made a huge leap from the previous console in terms of graphics and processing power, and both times, Sony won. No wonder they’re staying true to their philosophy. It hasn’t once failed them. Their console trully embodies this philosophy simply by being outright powerful in terms of processing power and the ability to output in 1080P, the current highest High Definition output. Neither the Wii nor the Xbox 360 can do that. By simply being a game console juggernaut, they believe that the next 5 or 10 years of gaming history is already written with them as the victor. This…"arogance" can easily be summed up by them when they delcare at their press conference at the Electronic Entertainment Expo 2006 that the next gen of gaming did not start when the Xbox 360 is released but when we(Sony) say so. If the conditions that made both the PS1 and PS2 a success persist, there’s little doubt that Sony will win again, but notice the keyword "if" at the beginning of this sentence.
In the past 5 or so years, the gaming world is starting to show a disturbing trend. The gaming community is shrinking. Of all the reasons that this is happening, I’ll focus on the most relevant to the subject. Have you ever tried getting someone to play video games? I have, and it frustrates me to no end. I would give them the controller and instruct them on how the game is played. Once the game starts:
"Push X to attack"
"uhhm which one is that?"
"It’s that one."
"Ohh."
(victim pushes different button)
"No, no, no, not that one, the other button!"
(victim pushes the same button)
"No, no, ah forget it, just move away from the enemy!"
"How do I do that?"
(tormentor clutches own forehead)
Sound familiar? It should. Games have gotten so complex that it’s almost impossible to get anyone to play video games. Take any non-puzzle triple A title, the creams of the crop of video games, these days, and you’ll see layers upon layers of complexity built into the game which was meant to differentiate and evolve the game. Take good old Mario as an example. In Super Mario Bros., all he can do is run, swim, duck, jump and, given the right power up, shoot fireballs. That’s it. Fast forward to Super Mario World which is only 3 iterations after Super Mario Bros. Not only can Mario run, swim, jump, and shoot fireballs, he can also fly, stomp on the ground, spin jump, carry items, slide down a hill, climb fences, float, ride a dinosaur (which adds even more moves), and more. And this is only Mario, one of the most accessible franchise in the history of video games. If this sounded complicated, wait til you get to Super Mario 64 when the game goes from 2 dimensions to 3 dimensions. Gamers always expects games to evolve from its predecessors, and the game industry listened. The problem is that gamers quickly forget about the difficulty barrier this creates for other people who never played video games. We gamers took for granted all of our gaming experience and demanded to be challenged with each new iteration of games leaving behind those who does not have any background in gaming. Fortunately, Nintendo saw this trend and realizes the danger if this trend persist.
Nintendo may very well be doing something even more revolutionary than just creating a more powerful console. Many would say that Nintendo is capitulating any share of the next generation market. Some would even say that they’ve gone crazy. They’re all right. Nintendo’s next system, the Wii, is nowhere nearly as powerful or as pretty as the PS3. They’re not even in the same league, and Nintendo is damn proud of it. For them, the next generation does not belong to the one with bestest, prettiest, and most powerful console, but to the one with the biggest audience. They’re not fighting for a slice of a slice of pizza. They’re fighting for a slice of the rest of the pizza. They are after the non-gamers of the world, and the Wii embodies that goal. Nintendo intends to focus on expanding the market with the Wii and, in doing so, revitalize the waning gaming industry. Most of their games have this exact purpose in mind. In fact the Wii will come with a pack in game called Wii sports. As you probably already guessed, the game is all about playing sports that everyone already knows how to play such as tennis, bowling, and baseball. According to Nintendo, calling the Wii a next generation console is a misnomer. They prefer the term "New Generation."
The fact is, the phrase "PS3 VS Wii" is in itself a misnomer. Neither one is truly competing against the other. Sony came to Main street in front of the the saloon expecting a duel to the death with Nintendo and found an empty street. Nintendo is inside the saloon having a good time with the other patrons. They’ll never admit this, but I think Nintendo is saving a seat for Sony and Microsoft to join them on their little venture.
P.S. I tried to blog yesterday, but I couldn’t get in.